Tommy Alvarez
3D Game Artist
3D Game Artist
Nov 11th
Sep 14th
Decided to share my professional portfolio, now that many Grin ex-employees have done the same.
Some art is from Wanted, other is old stuff from previous companies, some freelance jobs and a couple of personal unfinished projects.
Aug 24th

Glad to say that after all the horrible Grin situation, I have a new job at Ubisoft as Lead Artist. I´m proud to be part of such a big and succesfull company, and to share my daily life with incredibly talented people. Hope to post some news about the games we are working on soon!
Jun 11th
Got some unexpected free time these days, so I decided to work a bit on my professional portfolio (coming soon, I hope) and finish a bit more the old guy I was working some weeks ago.
Worked a bit more on the mesh and textures, and started setting up a render in mental ray. Decided to remove his hat and practice fur a little bit.
Hope I manage to finish this one!
Jun 3rd
Nov 20th
We are pretty relaxed here at the office these days, as the art for Wanted:Weapons of Fate is finished, so I spent the day modelling this guy.
It´s been a shared practice with two more guys. Really nice and fun to make a head again.
I could detail it more and probably texture it, but for now, I think it´s pretty much finished.
My mate Tucho Fernandez did a great job on this model also. Check his work here.
Oct 31st
We are nearly finished with Wanted:Weapons of Fate here at GRIN Barcelona, so fresh stuff is becoming public. We´ve been really pushing the quality of the game during the last months, hope you like it.
Aug 13th
WANTED the game finally announced!

After a year of development here at Grin Barcelona, WANTED the game has been finally announced. I´ll try to post some artwork and 3D stuff that I´ve been doing during the last months as soon as the game goes public.
Meanwhile, you can have a look at it in this Exclusive Interview on Gametrailers.com
Apr 10th
A quick sketch done in ZBrush 3.1 just for fun and practice. 20 minutes aprox.